IMPERIALISM I CD IMAGE An ISO version of the Game. Has a numerous amount of extras on it which seperates it from just downloading the game pre-done. Extras: Movies Direct X 5 Install Instructions: 1. After mounting the ISO image or burning to a cd go into the cd. Right-click on the setup button 3. Imperialism is a now freely-downloadable turn-based strategy game for Microsoft Windows and Apple Macintosh computers, developed by Frog City Software and published by Strategic Simulations ('SSI') in 1997. In Imperialism, the player is the ruler of a 19th-century Great Power (one of seven), and aims to become ruler of the world by conquest.
Imperialism is when a nation takes over another nation to rule them and take their natural resources. Usually, the nation that does the 'taking over' is called the 'mother country'. The nations that are 'taken over' become a territory or colony of the mother country. All of the lands that the mother country rules including the mother country are called an empire.
Imperialism Game Patch
Nations that had extremely advanced militaries were able to take over other nations quite easily. Sometimes imperialist nations could take over simply by bullying. They did this by parading their military and all of their advanced weapons, in front of the weaker nation. The weaker nation, realizing there was no hope, would give into the imperialist nation. Sometimes imperialist nations would bribe the leaders of smaller or weaker nations. The empire would promise the leader of the weaker or smaller nation a special status or position within the empire if he would give in to them. Other times empires gained colonies and territories by invading.
Once the empire took control, the colony or territory was under the rule of the empire. Colonies and territories had one major purpose - to provide resources to help the mother country. Some colonies provided natural resources such as minerals, lumber, and farm land. Other nations were taken for their precious metals and stones. The people living in the colonies were expected to provide cheap labor for the mother country. They were also expected to put aside their own national pride and show loyalty to the mother country. In addition to resources, colonies and territories provided additional trade routes for buying and selling goods. They also offered military advantages such as strategic locations for naval bases or troops.
Imperialism Game Mods
By 1914, almost all land in the world had been claimed by an empire or was ruled by a strong nation. In the 1800s and early 1900s, the major European powers all competed for colonies in Africa and Asia. Great Britain, France, Germany and Belgium all developed intense rivalries. These rivalries led to crises and these crises scared nations into forming alliances to protect themselves in the event of war.